Issue
The following TypeScript performs each call to doSomething(action) one at a time. (Meaning the second item in the list does not get a call made until the first one is done).
async performActionsOneAtATime() {
for (let action of listOfActions) {
const actionResult = await doSomethingOnServer(action);
console.log(`Action Done: ${actionResult}`);
}
}
This one will send all the requests to the server right away (without waiting for any responses):
async performActionsInParallel() {
for (let action of listOfActions) {
const actionResultPromise = doSomething(action);
actionResultPromise.then((actionResult) => {
console.log(`Action Done: ${actionResult}`);
});
}
}
But what I really need is a way to throttle them. Maybe have 10 or 20 calls open at a time. (One at at a time is too slow, but all 600 will overload the server.)
But I am having a hard time figuring this out.
Any suggestions on how I can throttle the number of calls to X open at a time?
(This question uses TypeScript, but I would be fine with an ES6 JavaScript answer.)
Solution
You can do this in one short function. (Update: Returns values in order per naomik's suggestion.)
/**
* Performs a list of callable actions (promise factories) so that only a limited
* number of promises are pending at any given time.
*
* @param listOfCallableActions An array of callable functions, which should
* return promises.
* @param limit The maximum number of promises to have pending at once.
* @returns A Promise that resolves to the full list of values when everything is done.
*/
function throttleActions(listOfCallableActions, limit) {
// We'll need to store which is the next promise in the list.
let i = 0;
let resultArray = new Array(listOfCallableActions.length);
// Now define what happens when any of the actions completes. Javascript is
// (mostly) single-threaded, so only one completion handler will call at a
// given time. Because we return doNextAction, the Promise chain continues as
// long as there's an action left in the list.
function doNextAction() {
if (i < listOfCallableActions.length) {
// Save the current value of i, so we can put the result in the right place
let actionIndex = i++;
let nextAction = listOfCallableActions[actionIndex];
return Promise.resolve(nextAction())
.then(result => { // Save results to the correct array index.
resultArray[actionIndex] = result;
return;
}).then(doNextAction);
}
}
// Now start up the original <limit> number of promises.
// i advances in calls to doNextAction.
let listOfPromises = [];
while (i < limit && i < listOfCallableActions.length) {
listOfPromises.push(doNextAction());
}
return Promise.all(listOfPromises).then(() => resultArray);
}
// Test harness:
function delay(name, ms) {
return new Promise((resolve, reject) => setTimeout(function() {
console.log(name);
resolve(name);
}, ms));
}
var ps = [];
for (let i = 0; i < 10; i++) {
ps.push(() => delay("promise " + i, Math.random() * 3000));
}
throttleActions(ps, 3).then(result => console.log(result));
Answered By - Jeff Bowman
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